

set(SRC
  Camera.cpp
  Trackball.cpp
  ReadImg.cpp
  drawContext.cpp
  drawMesh.cpp
  drawGeom.cpp
  drawPost.cpp
  drawAxes.cpp
  drawScales.cpp
  drawGraph2d.cpp
  drawGlyph.cpp
  gl2ps.cpp
  gl2gif.cpp
  gl2jpeg.cpp
  gl2png.cpp
  gl2ppm.cpp
  gl2yuv.cpp
  gl2pgf.cpp
)

file(GLOB HDR RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.h)
append_cmsh_src(src/graphics "${SRC};${HDR}")
